Temple of the Water God is a puzzle platformer in which the player is able to manipulate water to overcome challenges and escape the temple. Combining novel fluid dynamics and mechanics unheard of in a student game team at DigiPen, the game went on to win DigiPen's "Best Sophomore Game" and "Best Sophomore Technology" awards for the 2012-2013 school year.
My role on the team was that of Producer, in which I managed a group of three developers, three designers, two artists, and two sound designers. I also acted as test lead, running our game through playtesting sessions and conducting weekly reports.
My role on the team was that of Producer, in which I managed a group of three developers, three designers, two artists, and two sound designers. I also acted as test lead, running our game through playtesting sessions and conducting weekly reports.