Rumble TV is a multiplayer first-person shooter with MOBA elements where players pick one of three types of convicts and fight for freedom on a prison planet for live entertainment. Players work together to overtake objectives and fight other teams of players, working to gain experience and use special abilities to defeat and explode the opposing team.
I acted as Technical Producer / PM on the team, where I collaborated with the Art, Design, Development, and Sound teams to work on composing the piece to meet the needs of the project and the class. In particular, I facilitated meetings between our artists, developers, and our external sound team, working on milestone objectives in our product backlog to meet our stakeholder's (professor's) expectations.
I acted as Technical Producer / PM on the team, where I collaborated with the Art, Design, Development, and Sound teams to work on composing the piece to meet the needs of the project and the class. In particular, I facilitated meetings between our artists, developers, and our external sound team, working on milestone objectives in our product backlog to meet our stakeholder's (professor's) expectations.